Even if I have to do editorials covering just one, I will do that. Luckily, I found some more to talk about, and I’m going to try to do these more often. Granted, you fall into many more risks with being independent, but still. It’s a shame, because a lot of the bad apple projects ruin it for everyone else, who want to make good games but don’t want to worry about the need of big publishers. The Kickstarter project scene sort of died, and whenever I could find some good ones to talk about, they would either be already funded, or just ended. So, I’m back to writing about Kickstarters! I’m so sorry about not doing more of these. Thanks for checking out my work, and I hope you like this review!) It would help support my work, and keeps the website up. If you would like, consider contributing to my Patreon at. (If you like what you see, you can go to to see more of my work on video game reviews, editorials, lists, Kickstarters, developer interviews, and review/talk about animated films. You do wonder if it will find an audience among the Stardew Valley and My Time in Portia crowds, but considering that it’s now funded, who am I to say that this game will struggle to find an audience? If you like any of the types of games I mentioned in this portion of the article, then go check out Summer in Mara! It has fairly colorful graphics, charming character designs, and whimsical music. There are no combat sequences as you traverse the oceanic landscape. It’s like a stripped-down Wind Waker combined with Stardew Valley. You grow up and then decide to help your island and its people flourish by crafting, exploring, selling what you have made or found, and preventing an evil corporation from another planet from taking over the ocean and everyone in it. You play as a young girl named Koa, who has lived on this nice little island ever since she was a baby found in the ocean. While this game has been funded already, I wanted to mention Summer in Mara by developer Chibig. I’m a bit worried that it might not look unique enough to warrant another retro-inspired RPG on the market, but I hope the developers get the funding and make the game. I’m wondering how much the giant robots and airship add to the overall game, and how big of a difference the game’s story will be with the multiple choices, but it looks like a solid RPG with some creative ideas. It’s definitely another RPG that caters to fans of the original Super Nintendo RPGs, but with a bit of a PlayStation-era RPG flair as well. The other big gimmick is that you can pilot giant robots and ride around in a hugely customizable and upgradable airship. There are no random battles, so if you are in the mood to fight some monsters, you just go up to them. You will travel around the levels getting into turn-based battles. To make up for it, here are some video game Kickstarter projects that you may want to check out!ĭeveloped by Matthias Linda and his team, Chained Echoes is a retro-inspired turn-based RPG in which you traverse a world with both dragons and giant robots to take down evil forces that have been at war for generations. I’m going to try and do better with these articles, and I’ll make sure to schedule myself to get these done in a timelier manner. I love gaming, but that will be an entirely different article to talk about those thoughts. I have unfortunately put full commitment towards one side of my website, and the gaming side had to suffer. On top of my job and personal life matters, I have other articles to write that also need to be done in a timely manner for the main website. I love looking to see what new kinds of indie games are looking for funding, and want to help developers get their games known. It’s not like I’m done talking about them. They are probably one of the trickier articles to work on, because I need to get them out on time or way early on their upload to the crowd-funding websites. Thanks for checking out my work, and I hope you like this editorial!)
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